Make an Animation
Make a device called a phenakistoscope, which displays a continuously looping animation.
This activity may be Fiddly
Make a device called a phenakistoscope, which displays a continuously looping animation.
This activity may be Fiddly
What will I need?
Top tip
Be careful when handling the drawing pin, as it has a very sharp point.
- Try spinning the wheel at different speeds. How does the speed change what you see?
- Try making another wheel with a larger number of sections. How does this compare to your first one?
- Try drawing something else – for example a ball going up and down, or a balloon growing and shrinking in size. Follow your curiosity and see where it leads.
Animation works in the same way as film or video. In each case, the viewer’s eyes are presented with a sequence of still images, called frames. The number of frames displayed each second, called the frame rate, is important: below about ten frames per second, a film or animation will look jerky. It’s also important that each frame appears separately from the others, rather than them all blurring together. That is what the slits are for on the phenakistoscope. For a looping animation, the differences from one frame to the next must be carefully worked out, to ensure that the animation returns smoothly to the first frame.
In the activity, the animation is made up of eight frames. Frame by frame, the pizza loses one-quarter of its size, then at the half-way point begins gaining one-quarter back again so it is whole as the sequence begins again.
Television in the UK shows 25 frames per second; in the USA it is 30. For films at the cinema it is almost always 24 frames per second. Smartphones that can record in slow motion capture a hundred or more frames per second. That way, when the footage is played back at a much slower frame rate, the movement will be slowed down but the frame rate will still be high enough to ensure that the video doesn’t look jerky.